Yo Daniel, I love marioKart I also used to play it on the nintendo DS, I remember all the boys gathering and just screaming at the DSs, it was very competitive. Its mad to see how much mario games have evolved, it went from a game of poor graphics on nintendo to it being available on all platforms. Keep it up!
Finding papers for this week was pretty difficult I had initially been using the college library website but I then switched to using google scholar which I found a lot more effective I was able to find papers a-lot faster. I find that in a lot of papers that I look at on my topic there’s a fair bit of repetition. So I decided to mind map my topic and expand it a bit so I would have more success in diversifying my writings. So this week I read a paper that looked at games as a meaningful experience. They conducted a test on two groups of people to examine the perceptions of enjoyable and meaningful video games. another hot topic that I decided to look into was the emotional and psychological aspect of first person shooter games and the reactions to the violence. Another paper I read read was about the physical interactions the player has with a machine. The vibrations of the controller the reactions caused from pressing the buttons to the sound effects linked with these thin...
This week we began by making our prototypes for our games. I was fortunate enough to already have most of the assets for my game already downloaded from the unity story. most fo the assets used will be from the first set of unity tutorials all I needed to outsource was a skateboard and a backdrop of some kind here are some screenshots of what I have put together so far The only one Im struggling to find is a sutible backdrop so if anyone who's reading this knows anything about designing backdrops in unity or where to source them from please drop a comment below all help is appreciated once I have gotten my backdrop I will then begin my coding process.
The First article I read was "Be a Mirror" by Gravity Goldberg. shorturl.at/jrwFO As a person that wouldn't know how to approach giving feedback. I received a number of tips from this article that will make it a lot easier. 1. Be a mirror. When giving feedback its important to reflect back on the work that is there not the work that is not there. So reflect back on what has been done not what is missing. 2. Focus on the process. 3. Take yourself out go the equation. It is important when giving feedback that you make sure it doesn't turn personal this can be done by removing phrases such as "I think" and "personally" With "when you" This keeps the attention away from you. The second article I read was "how to give feedback without being a jerk" By Adam Grant shorturl.at/vI136 From reading this article there were a few tips that I think are very valuable when it comes to giving feedback because they give many different approach...
Yo Daniel, I love marioKart I also used to play it on the nintendo DS, I remember all the boys gathering and just screaming at the DSs, it was very competitive. Its mad to see how much mario games have evolved, it went from a game of poor graphics on nintendo to it being available on all platforms.
ReplyDeleteKeep it up!