Yo Daniel, I love marioKart I also used to play it on the nintendo DS, I remember all the boys gathering and just screaming at the DSs, it was very competitive. Its mad to see how much mario games have evolved, it went from a game of poor graphics on nintendo to it being available on all platforms. Keep it up!
This week we began by making our prototypes for our games. I was fortunate enough to already have most of the assets for my game already downloaded from the unity story. most fo the assets used will be from the first set of unity tutorials all I needed to outsource was a skateboard and a backdrop of some kind here are some screenshots of what I have put together so far The only one Im struggling to find is a sutible backdrop so if anyone who's reading this knows anything about designing backdrops in unity or where to source them from please drop a comment below all help is appreciated once I have gotten my backdrop I will then begin my coding process.
The First article I read was "Be a Mirror" by Gravity Goldberg. shorturl.at/jrwFO As a person that wouldn't know how to approach giving feedback. I received a number of tips from this article that will make it a lot easier. 1. Be a mirror. When giving feedback its important to reflect back on the work that is there not the work that is not there. So reflect back on what has been done not what is missing. 2. Focus on the process. 3. Take yourself out go the equation. It is important when giving feedback that you make sure it doesn't turn personal this can be done by removing phrases such as "I think" and "personally" With "when you" This keeps the attention away from you. The second article I read was "how to give feedback without being a jerk" By Adam Grant shorturl.at/vI136 From reading this article there were a few tips that I think are very valuable when it comes to giving feedback because they give many different approach...
In this weeks unity tutorial we finished off our first project of driving the car this week we coded the game so that we could navigate the car forwards, backwards, left and right with the arrow keys on our computer. The tutorials were very good and clear at explaning how to do everything I feel like I would have been completely lost without them. After completing that first task we were then give a challange task of fixing up and writing various code that allowed a plane to move up and down on the vertical axis and the goal was to be able to navigate it through a set of obstacle. The Task was not too hard with the help of the tutorials and previous knowledge from the project before made it pretty straight forward one part of it that caught me off guard was getting the camera to track the plane properly but when I watched a quick tutorial it all made sense and was plane sailing from there. After only completing 2 tasks I feel like I would be comfortable navigating the software ope...
Yo Daniel, I love marioKart I also used to play it on the nintendo DS, I remember all the boys gathering and just screaming at the DSs, it was very competitive. Its mad to see how much mario games have evolved, it went from a game of poor graphics on nintendo to it being available on all platforms.
ReplyDeleteKeep it up!