Posts

Showing posts with the label week 5

Vision Statment

Image
For this weeks blog we had to create as vision statment. A vision statement is pretty much a formal pitch as to what your game is about. You would usually present this type of documentation to the company you work for and then they'll pretty much give you the go ahead or tell you to bin the idea. A Vision statement is also off value to the designers. It eliminates uncertintay and should provide them with the answers to any questions they may have. Vision Statement:   Title: Down Hill skate – Down Hill adreanline Rushing skateboard simulation- for iphone andriod/ miningame.   Description: The game is simple you are a skateboard rider from the San franciisco bay area who speeds down hills at death defying speeds in your spare time for the fun of it.  The player has to navigate his way down hill swerving in and put of cars and avoiding obstacles such as grains and cones. The objective of the game is to collect as many coins/ tokens as possible without getting hit. The Game b...

Unity Tutorial 3

Image
 This weeks unity Tutorials were quite time consuming. I spent the recommend time limit 0f 190 mins or 1 and only managed to complete tasks 2.1, 2.2 and about a quarter of 2.3. I these tutorial we had to put together a game where a farmer or the character is feeding 3 animals food. we learnt about prefabs and also recapped on a lot of the information from previous Tutorials. The objective of the game is for the player to launch or eject a Sandwich to destroy the animals. We also learned about key presses which in this case is the pressing of the space bar to shoot out sandwhiches. This week I felt a bit more comfortable then last im confident setting up a project oppening scenes and a assets. The C# coding isn't too bad either I haven't fully wrapped my head around it yet but im getting there.  shorturl.at/uyCTX

Games MDA

Image
 Here are my learnings after my attempt of this weeks reading tasks. MDA is a framework we can use when breaking down games that helps us establish what is good and about games and what makes people like them. MDA stands for Mechanics, Dynamics and Asthetics. Mechanics: The mechanics of a game are the motions that happen within the game e.g running, Jumping, Swiping etc. Different games can have different dynamics e.g Subway surfers the main mechanics of the game are sliding left and right jumping and crouching. But it games like call of duty there are more mechanics like running sprinting crouching shooting looking at maps changing guns etc.. Dynamics: The Dynamics of the game are what happens when the mechanics are put to use. When mechanics are combined together to achieve an outcome. E.g. In the Call Of Duty games the mechanics of running jumping and shooting are all used together to shoot and kill an opponent. In this situation I believe killing the opponent would be the Dynam...