First Playable
This week we started on our coding. last week we were just gathering all our assets together and creating our scene. We started off by positioning the camera behind the skateboard to give us the in game view that we wanted this was pretty straight forward. Then we started on the coding for the player. The coding for the player in my game is pretty much the same for the coding of the car in our first unity tutorial. I went back and watched the videos on how he nodded his game and applied what was nescesary to my game. All that needed changing was the speed and the turning. I thing added rigid bodies the obstacles for a start. I event gotten them to move yet but that won't be too hard. I took it pretty easy this week because of the submissions I had in other modules but next week I think I'll probably struggle with repeating the road constantly so that the driver doesnt fall off the edge. Thats the only thing I'm a bit uncertain about. The rest of it should be straight f...