Posts

Showing posts with the label week 4

Feedback Stratagies

Image
 The First article I read was "Be a Mirror" by Gravity Goldberg.  shorturl.at/jrwFO As a person that wouldn't know how to approach giving feedback. I received a number of tips from this article that will make it a lot easier. 1. Be a mirror. When giving feedback its important to reflect back on the work that is there not the work that is not there. So reflect back on what has been done not what is missing.  2. Focus on the process. 3. Take yourself out go the equation. It is important when giving feedback that you make sure it doesn't turn personal this can be done by removing phrases such as "I think" and "personally" With "when you" This keeps the attention away from you. The second article I read was "how to give feedback without being a jerk" By Adam Grant shorturl.at/vI136 From reading this article there were a few tips that I think are very valuable when it comes to giving feedback because they give many different approach...

Game Idea Research

Image
 The Game I have decided to proceed with from my game brainstorm last week is my hill bomber game. The basic concept behind the game is the player is on a skateboard rolling down a hill. the objective of the game is to collect as many coins/tokens as you can before hitting or crashing Into something. the player will have to swerve in and out of obstacles cars and puddles by using the left and right arrow keys to turn and the up arrow key to jump.  Research: The Idea behind this game comes from a game called subway surfers its a similar layout but instead of playing in lanes like in subway surfers the player has to manoeuvre all in one lane. Recently I was watching videos of the some skaters in San Francisco and they would go flying down hills at ridiculous speeds sometimes just missing cars and other obstacles. upon further research I came to learn of That San Francisco is know for having the craziest hill bombers dating all the way back to the early 90s. According to a mens j...

Unity Tutorial 02

Image
 In this weeks unity tutorial we finished off our first project of driving the car this week we coded the game so that we could navigate the car forwards, backwards, left and right with the arrow keys on our computer. The tutorials were very good and clear at explaning how to do everything I feel like I would have been completely lost without them. After completing that first task we were then give a challange task of fixing up and writing various code that allowed a plane to move up and down on the vertical axis and the goal was to be able to navigate it through a set of obstacle. The Task was not too hard with the help of the tutorials and previous knowledge from the project before made it pretty straight forward one part of it that caught me off guard was getting the camera to track the plane properly but when I watched a quick tutorial it all made sense and was plane sailing from there. After only completing 2 tasks I feel like I would be comfortable navigating the software ope...

Game Elements

Image
 For this blog post I have decided to carry out a critical analysis on one of the few games I have experience with. The Fifa Series. Players: I firstly would describe Fifa as a Head to head type of play. In the game players can battle each other or against the system in a simulated game of football. They compete against each other for valuables such as in game credits, new players to add to their team or simply just for entertainment. Objective: The game Fifa has multiple objectives: Firstly Territorial whilst playing a match against an opponent the players duel it out chasing a virtual ball around the field they have to try and score in the oppositions net and also defeat their own area also. Collection: Whilst playing online players earn virtual money in the form of coins when they win a game. this money can build up to be spent on packs and other things that will help the progression of their team and make them stronger. Build: Build and collection I think go hand in hand in a l...