Posts

Showing posts with the label week 6

Tech Task : Creating a Cheezburger meme

Image
 

Tech Task Blogger profile

Image
 

Game Design Document

Image
 This week I designed my own "Game Design Document" (GDD) for my own project. I followed the instructions given on the CDM online website and used the Dundoc platform to create and host my document.  This website was quiet easy to use it gave us all the headings and we just filled in the reqired information to create our own document it also gave us the option to add images and delete headings if they were not relevant to our project. Below is the link to My GDD. https://www.dundoc.com/project/6922 shorturl.at/npyF8

Unity Tutorial 05

Image
 This weeks unity Tutorial was pretty hefty. This week we made a short action game where the player runs and jumps over obstacles. The tutorials were easy enough to keep up with but were definitly time consuming. From the first 2 tutorials I definitely learnt more about Rigid body and spawning it helps that they've been covered in 2 tutorials now. With every tutorial he still covers the basics so its nice that he keeps going over things it makes the learning process earlier. In The Third tutorial we created another script that we were able to create a soundtrack for our game. The first tutorial was all about making the player Jump In our C sharp script we made our player jump up and down on the y axis. We also scripted the fence to spawn and move left.  The second tutorial was creating a script that made the background repeat itself this combined with the left moving and spawning fences  gives the player the feeling that they are quickly moving through their scene. The fi...

Games GDD

Image
shorturl.at/fpH48 What is the GDD for? A Game Design Document (GDD) is a blueprint for the design and development of a game. The GDD is a way of being creative and documenting the approach to the development of the game. Gonzale (1999) states that “ the important thing is to have something that describes your game project (or any other project for that matter) before jumping into production .( Gamasutra ) It should help to plan out your game. Though it is recommended that the GDD should be short it needs to be detailed enough so as game developers and artists can coordinate the development of the game independently whilst still keeping to the design.  The GDD is a blueprint for how the game is going to be designed and built, similar to a mind map. In conclusion, the game design document is vital to making a game and it is important to have in order to describe your game project. How do we make one? There are a variety of tools that could be used to create a GDD. These include wor...